Comments helpfully point out that these are both the Meld and Elerium entries. Beginning about halfway down, you will start to see "iElerium=" lines. ini file, this will help your inner engineer's itch to want to build items. As you most limited resource will probably be Meld, and the way the data is in the. INI Meld editing Item CostsĬosts in engineering can be edited in the DefaultGameCore.INI file. Setting it to 03 will give them 1/3rd of XP for kills. Acceptable values, and their definitions, can be found here. In your DefaultGameCore.ini file, you'll be able to find lines that alter the rookie's starting color, and headgear, as well as the first time they are promoted to a class.
How to change default color, and headgear. To use find and replace, I recommend you find _GM" and _GM. You can choose to do this to specific models, or use find and replace to change them all. Now the game will read the normal armor instead of the GM version. Remove both GMs from "Soldier_MaleKevlar_GM.ARC_MaleKevlar_GM" UnitPackageInfo=(PawnType=ePawnType_Male_1_Kevlar_GM,ArchetypeName="Soldier_MaleKevlar_GM.ARC_MaleKevlar_GM") You can still add shoulder pads by using decos ingame. The gap is textured, so it won't break any models.
However, said chest plate was designed to have shoulder pads, which are missing, so there will be a noticeable gap with either gene mods or those who use tactical vests instead of tactical armor.
This will replace the gene mod armor with a sleeved chest plate. Change the value found in defaultgamedata.ini Appearance Changes To start the campaign at a different date than March 1st. To change these options, examine lines 1395 and line 1800. Now if there is a good steam vent, it's simply a bonus. With this, Fission is still less efficient than a thermo, however players shouldn't feel like they are getting an extra difficulty tacked on because they didn't get a good steam vent. In addition, increase Adjacency bonus from +3 power to +4. You can use the built in program TextEdit or (better) TextWrangler.Īlternative Fission and Thermo changes are proposed:
Some users suggest that you update ~/Application Support/Steam/SteamApps/common/XCom-Enemy-Unknown/XCOMData/XEW/XComGame/Config/DefaultGameCore.ini as well to be safe. Note for Linux and OS X users, you will need to modify XComGameCore.ini, which is located at ~/Library/Application Support/Feral Interactive/XCOM Enemy Unknown/XEW/MacInit/XComGameCore.ini for OS X and ~.local/share/feral-interactive/XCOM/XEW/WritableFiles/XComGameCore.ini for Linux. WinMerge will help you quickly identify differences and apply all your previous modifications to the new Long War version. To easily preserve the custom modifications you did on a previous version, open a backup copy of your old DGC.ini and the new updated version DGC.ini. WinMerge allows you to open two text files (like the DGC.ini) side by side and compare differences between them. It is recommended that you download and use Notepad++ to alter defaultgamecore.ini because it is visually easier to use and numbers the lines (which may be referenced in this page).Īnother useful tool is the free software WinMerge. For a typical Windows user, this file can be found at C:/Program Files x86/Steam/SteamApps/common(OR your username)/XCom-enemy-unknown/XEW/XComGame/Config. Unless otherwise noted, code changes occur in the DefaultGameCore.ini file this is commonly referred to as the DGC.ini. Long War has made it easy for individual users to tweak parts of the game for their own preference.